tilemaps: Generate Tile Maps

Implements an algorithm for generating maps, known as tile maps, in which each region is represented by a single tile of the same shape and size. The algorithm was first proposed in "Generating Tile Maps" by Graham McNeill and Scott Hale (2017) <doi:10.1111/cgf.13200>. Functions allow users to generate, plot, and compare square or hexagon tile maps.

Version: 0.2.0
Depends: R (≥ 2.10)
Imports: clue, ggplot2, igraph, lwgeom, sf, smoothr
Suggests: dplyr, knitr, rmarkdown, spData
Published: 2020-07-10
Author: Kaelyn Rosenberg [aut, cre]
Maintainer: Kaelyn Rosenberg <kaerosenberg at gmail.com>
BugReports: https://github.com/kaerosen/tilemaps/issues
License: GPL-3
URL: https://github.com/kaerosen/tilemaps
NeedsCompilation: no
Materials: README NEWS
CRAN checks: tilemaps results

Documentation:

Reference manual: tilemaps.pdf
Vignettes: Tile Maps

Downloads:

Package source: tilemaps_0.2.0.tar.gz
Windows binaries: r-devel: tilemaps_0.2.0.zip, r-release: tilemaps_0.2.0.zip, r-oldrel: tilemaps_0.2.0.zip
macOS binaries: r-release (arm64): tilemaps_0.2.0.tgz, r-oldrel (arm64): tilemaps_0.2.0.tgz, r-release (x86_64): tilemaps_0.2.0.tgz, r-oldrel (x86_64): tilemaps_0.2.0.tgz
Old sources: tilemaps archive

Linking:

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