wal: Read and Write 'wal' Bitmap Image Files and Other 'Quake' Assets

Read 'Quake' assets including bitmap images and textures in 'wal' file format. This package also provides support for extracting these assets from 'WAD' and 'PAK' file archives. It can also read models in 'MDL' and 'MD2' formats.

Version: 0.1.0
Imports: freesurferformats (≥ 0.1.12), imager, jpeg, png, spacesXYZ
Suggests: knitr, rmarkdown, testthat (≥ 2.1.0)
Published: 2021-01-17
Author: Tim Schäfer ORCID iD [aut, cre]
Maintainer: Tim Schäfer <ts+code at rcmd.org>
BugReports: https://github.com/dfsp-spirit/wal/issues
License: GPL-2
URL: https://github.com/dfsp-spirit/wal
NeedsCompilation: no
CRAN checks: wal results

Documentation:

Reference manual: wal.pdf
Vignettes: Reading and writing Quake WAL textures with wal

Downloads:

Package source: wal_0.1.0.tar.gz
Windows binaries: r-devel: wal_0.1.0.zip, r-release: wal_0.1.0.zip, r-oldrel: wal_0.1.0.zip
macOS binaries: r-release (arm64): wal_0.1.0.tgz, r-oldrel (arm64): wal_0.1.0.tgz, r-release (x86_64): wal_0.1.0.tgz, r-oldrel (x86_64): wal_0.1.0.tgz
Old sources: wal archive

Linking:

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