/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-9-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

//==============================================================================
#if JUCE_MAC || DOXYGEN
/**
    Receives events from an Apple IR remote control device (Only available in OSX!).

    To use it, just create a subclass of this class, implementing the buttonPressed()
    callback, then call start() and stop() to start or stop receiving events.

    @tags{GUI}
*/
class JUCE_API  AppleRemoteDevice
{
public:
    //==============================================================================
    AppleRemoteDevice();
    virtual ~AppleRemoteDevice();

    //==============================================================================
    /** The set of buttons that may be pressed.
        @see buttonPressed
    */
    enum ButtonType
    {
        menuButton = 0,     /**< The menu button (if it's held for a short time). */
        playButton,         /**< The play button. */
        plusButton,         /**< The plus or volume-up button. */
        minusButton,        /**< The minus or volume-down button. */
        rightButton,        /**< The right button (if it's held for a short time). */
        leftButton,         /**< The left button (if it's held for a short time). */
        rightButton_Long,   /**< The right button (if it's held for a long time). */
        leftButton_Long,    /**< The menu button (if it's held for a long time). */
        menuButton_Long,    /**< The menu button (if it's held for a long time). */
        playButtonSleepMode,
        switched
    };

    //==============================================================================
    /** Override this method to receive the callback about a button press.

        The callback will happen on the application's message thread.

        Some buttons trigger matching up and down events, in which the isDown parameter
        will be true and then false. Others only send a single event when the
        button is pressed.
    */
    virtual void buttonPressed (ButtonType buttonId, bool isDown) = 0;

    //==============================================================================
    /** Starts the device running and responding to events.

        Returns true if it managed to open the device.

        @param inExclusiveMode  if true, the remote will be grabbed exclusively for this app,
                                and will not be available to any other part of the system. If
                                false, it will be shared with other apps.
        @see stop
    */
    bool start (bool inExclusiveMode);

    /** Stops the device running.
        @see start
    */
    void stop();

    /** Returns true if the device has been started successfully.
    */
    bool isActive() const;

    /** Returns the ID number of the remote, if it has sent one.
    */
    int getRemoteId() const                     { return remoteId; }

    //==============================================================================
    /** @internal */
    void handleCallbackInternal();

private:
    void* device;
    void* queue;
    int remoteId;

    bool open (bool openInExclusiveMode);

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AppleRemoteDevice)
};

#endif

} // namespace juce
