/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-9-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

//==============================================================================
/**
    The original JUCE look-and-feel, as used back from 2002 to about 2007ish.
    @see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3

    @tags{GUI}
*/
class JUCE_API  LookAndFeel_V1    : public LookAndFeel_V2
{
public:
    LookAndFeel_V1();
    ~LookAndFeel_V1() override;

    //==============================================================================
    void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
                               bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;

    void drawToggleButton (Graphics&, ToggleButton&,
                           bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;

    void drawTickBox (Graphics&, Component&, float x, float y, float w, float h,
                      bool ticked, bool isEnabled,
                      bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;

    void drawProgressBar (Graphics&, ProgressBar&, int width, int height,
                          double progress, const String& textToShow) override;

    //==============================================================================
    void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height,
                              int buttonDirection, bool isScrollbarVertical,
                              bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;

    void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height,
                        bool isScrollbarVertical, int thumbStartPosition, int thumbSize,
                        bool isMouseOver, bool isMouseDown) override;

    ImageEffectFilter* getScrollbarEffect() override;

    //==============================================================================
    void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;

    //==============================================================================
    void drawPopupMenuBackground (Graphics&, int width, int height) override;
    void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override;

    //==============================================================================
    void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
                       int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override;

    Font getComboBoxFont (ComboBox&) override;

    //==============================================================================
    void drawLinearSlider (Graphics&, int x, int y, int width, int height,
                           float sliderPos, float minSliderPos, float maxSliderPos,
                           Slider::SliderStyle, Slider&) override;

    int getSliderThumbRadius (Slider&) override;
    Button* createSliderButton (Slider&, bool isIncrement) override;
    ImageEffectFilter* getSliderEffect (Slider&) override;

    //==============================================================================
    void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override;

    Button* createDocumentWindowButton (int buttonType) override;

    void positionDocumentWindowButtons (DocumentWindow&,
                                        int titleBarX, int titleBarY, int titleBarW, int titleBarH,
                                        Button* minimiseButton, Button* maximiseButton, Button* closeButton,
                                        bool positionTitleBarButtonsOnLeft) override;

private:
    DropShadowEffect scrollbarShadow;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1)
};

} // namespace juce
