// This file is part of Blend2D project <https://blend2d.com>
//
// See blend2d.h or LICENSE.md for license and copyright information
// SPDX-License-Identifier: Zlib

#include <blend2d/core/api-build_p.h>
#include <blend2d/compression/deflatedefs_p.h>

namespace bl::Compression::Deflate {

const uint8_t kPrecodeLensPermutation[kNumPrecodeSymbols] = {
  16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
};

} // {bl::Compression::Deflate}
