%>% | re-export magrittr pipe operator |
add_overlay | Add Overlay |
add_shadow | Add Shadow |
add_water | Add Water |
ambient_shade | Calculate Ambient Occlusion Map |
calculate_normal | Calculate Normal |
create_texture | Create Texture |
detect_water | Detect water |
lamb_shade | Calculate Lambert Shading Map |
montereybay | Monterey Bay combined topographic and bathymetric elevation matrix. |
plot_3d | Plot 3D |
plot_map | Plot Map |
ray_shade | Calculate Raytraced Shadow Map |
render_camera | Render Camera |
render_depth | Render Depth of Field |
render_label | Render Label |
render_snapshot | Render Snapshot of 3D Visualization |
render_water | Render Water Layer |
save_3dprint | Save 3D Print |
save_png | Save PNG |
sphere_shade | Calculate Surface Color Map |